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/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@swoole.com so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han | +----------------------------------------------------------------------+ */ #pragma once #include "swoole_api.h" #include "swoole_string.h" #include "swoole_socket.h" #include namespace swoole { struct PipeBuffer { DataHead info; char data[0]; bool is_begin() { return info.flags & SW_EVENT_DATA_BEGIN; } bool is_chunked() { return info.flags & SW_EVENT_DATA_CHUNK; } bool is_end() { return info.flags & SW_EVENT_DATA_END; } }; struct PacketPtr { size_t length; char *data; }; struct DgramPacket { SocketType socket_type; network::Address socket_addr; uint32_t length; char data[0]; }; struct PacketTask { size_t length; char tmpfile[SW_TASK_TMP_PATH_SIZE]; }; class MessageBus { private: const Allocator *allocator_; std::unordered_map> packet_pool_; std::vector pipe_sockets_; std::function id_generator_; size_t buffer_size_; PipeBuffer *buffer_ = nullptr; bool always_chunked_transfer_ = false; String *get_packet_buffer(); ReturnCode prepare_packet(uint16_t &recv_chunk_count, String *packet_buffer); public: MessageBus() { allocator_ = sw_std_allocator(); buffer_size_ = SW_BUFFER_SIZE_STD; } ~MessageBus(); bool empty() { return packet_pool_.empty(); } size_t count() { return packet_pool_.size(); } void clear() { packet_pool_.clear(); } void set_allocator(const Allocator *allocator) { allocator_ = allocator; } void set_id_generator(const std::function &id_generator) { id_generator_ = id_generator; } void set_buffer_size(size_t buffer_size) { buffer_size_ = buffer_size; } void set_always_chunked_transfer() { always_chunked_transfer_ = true; } size_t get_buffer_size() { return buffer_size_; } size_t get_memory_size(); bool alloc_buffer() { void *_ptr = allocator_->malloc(sizeof(*buffer_) + buffer_size_); if (_ptr) { buffer_ = (PipeBuffer *) _ptr; sw_memset_zero(&buffer_->info, sizeof(buffer_->info)); return true; } else { return false; } } /** * If use the zend_string_allocator, must manually call this function to release the memory, * otherwise coredump will occur when php shutdown, because zend_string has been released */ void free_buffer() { allocator_->free(buffer_); buffer_ = nullptr; } void pass(SendData *task) { memcpy(&buffer_->info, &task->info, sizeof(buffer_->info)); if (task->info.len > 0) { buffer_->info.flags = SW_EVENT_DATA_PTR; PacketPtr pkt{task->info.len, (char *) task->data}; buffer_->info.len = sizeof(pkt); memcpy(buffer_->data, &pkt, sizeof(pkt)); } } /** * Send data to socket. If the data sent is larger than Server::ipc_max_size, then it is sent in chunks. * Otherwise send it directly. * When sending data in multi-thread environment, must use get_pipe_socket() to separate socket memory. * @return: send success returns true, send failure returns false. */ bool write(network::Socket *sock, SendData *packet); /** * Receive data from socket, if only one chunk is received, packet will be saved in packet_pool. * Then continue to listen to readable events, waiting for more chunks. * @return: >0: receive a complete packet, 0: continue to wait for data, -1: an error occurred */ ssize_t read(network::Socket *sock); /** * Receive data from pipeline, and store data to buffer * @return: >0: receive a complete packet, 0: continue to wait for data, -1: an error occurred */ ssize_t read_with_buffer(network::Socket *sock); /** * The last chunk of data has been received, return address and length, start processing this packet. */ PacketPtr get_packet() const; PipeBuffer *get_buffer() { return buffer_; } /** * Pop the data memory address to the outer layer, no longer managed by MessageBus */ char *move_packet() { uint64_t msg_id = buffer_->info.msg_id; auto iter = packet_pool_.find(msg_id); if (iter != packet_pool_.end()) { auto str = iter->second.get(); char *val = str->str; str->str = nullptr; return val; } else { return nullptr; } } /** * The processing of this data packet has been completed, and the relevant memory has been released */ void pop() { if (buffer_->is_end()) { packet_pool_.erase(buffer_->info.msg_id); } } /** * It is possible to operate the same pipe in multiple threads. * Each thread must have a unique buffer and the socket memory must be separated. */ network::Socket *get_pipe_socket(network::Socket *sock) { return pipe_sockets_[sock->get_fd()]; } void init_pipe_socket(network::Socket *sock); }; } // namespace swoole